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Wasteland 3 New Update Brings 60% Faster Load Times

The i.i.2 update recently released for Wasteland 3 fixes dozens of issues with visuals, co-op elements, and quests, just the biggest change is considerably reduced load times.

From solar day one, Wasteland three was suffering from multiple technical issues in various forms, but the developers managed to wipe out the bugs and problems one afterwards another with consecutive updates. Now, InXile Entertainment has launched a new patch that targets the loading time of the game on Xbox One and PC. Co-ordinate to the patch notes, the new update reduces load times on PC by 60% and on Xbox One by 25%.

The loadings in Wasteland three don't keep yous waiting also long, still, the number of loading screens you face during transitions between various locations are likewise many. Here you lot tin accept a wait at the other problems that have been stock-still by update 1.one.2:

Highlights

  • Do yous hate long load times? We detest long load times. Our engineers changed how the game loads levels, reducing load times by upwardly to 60% on PC and 25% on console.
  • As ane example, on our PC test hardware a 38 2nd load time was reduced to thirteen seconds.
  • Fixed an result where combat could become unresponsive with use of the Concatenation Ambush Perk for sniper rifles.
  • Resolved several progression blocking issues in Yuma County Speedway.
  • Enemies are at present much less invisible later on use of Precision Strike.

Performance & Stability

  • Significantly changed how levels load, resulting in up to 60% faster load speeds across the game on PC, and on average 25% faster for consoles.
  • Note: your hardware, salve data, and which level yous're loading into tin all impact load times. Your mileage may of course vary.
  • Every bit part of this change, motorcar-saves will no longer occur as a part of the level load, and instead happen concurrently. This can lead to situations where you've loaded into the side by side scene simply an auto-save is even so in-progress. Don't close the game while the Ranger star is spinning.
  • Major Prasad will no longer crash your game if you leave while she'due south still talking.
  • Additional stability and operation improvements for consoles that were besides technical for the person writing these patch notes to understand and explain easily. It's good stuff though. All good stuff.
  • Nosotros'll exist continuing to target and resolve specific stability issues as necessary.

Co-op

  • Players can no longer attack companions that are in the process of being recruited by the other actor, in instance your partner likes to troll.
  • Fixed an upshot where the Guest client could go unresponsive when talking with Promise Emerson and choosing to side with Del Hackett and her people.
  • Improved stability while in the Hire Companion screen.
  • Players can now employ the keyboard in the lobby screen to choose game blazon, options, invite player, and fix up.
  • Enabled UI Narration in the Directly Connection interface and for multiplayer game messages sent through chat.
  • Fixed an issue with voice conversation text-to-spoken communication and oral communication-to-text.
  • [Microsoft Store] Resolved an effect where guests couldn't rejoin a lobby they'd just left.

Quests & Gameplay

  • Resolved an issue where quirks could become unselectable during grapheme creation.
  • Fixed a potential blocker with Medical Marvel non allowing revival without employ of a Nitro Spike.
  • Resolved a rare issue that would block you from speaking to a companion.
  • The door in Yuma County Speedway leading to Freedom is now unbreakable every bit intended.

Misc.

  • Stock-still minor graphical issue with the radio.
  • Some cinematic characters have been given microdermabrasion treatments and at present have better looking skin.
  • Skill levels for recruitable characters now display properly in all cases.
  • Mission status should no longer display incorrectly after quest completion or updates.
  • Resolved issue where the spinning Ranger Star would permanently stay on screen after saving the game

Launched later in August this year, Wasteland 3 is a conclusion to a trilogy of ground-breaking isometric RPG that unfolds the story of a group of rangers in the post-apocalyptic lands of the US, where everybody is struggling to survive, even if only for a few more days. In Wasteland 3, Rangers accept a trip to the frozen lands of Colorado where they're promised to go a lot of necessary resources if they aid the Patriarch to bargain with his ain children, who have turned rogue.

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Wasteland three is currently bachelor on Xbox One, PS4, and PC. The game will be available for Xbox Series Ten and Xbox Series S at launch through the Xbox Game Pass subscription.

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Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Author at DualShockers. He started writing about video games when he was a high-school student. He's probably one of those rare Rainbow Six Siege fans that accept the game installed and updated on every available platform.

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Source: https://www.dualshockers.com/wasteland-3-new-update-brings-60-faster-load-times/

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