Dead By Daylight 4.7.1 Bugfix Patch
Dead By Daylight has been receiving quite a few updates lately, adding new characters, Tomes and much more.
- More than DEAD Past DAYLIGHT: Dead Past Daylight Graphical Update Today (May four) – Release Time, Patch Notes
Today, Beliefs Interactive has released a new patch which brings a number of Balance changes and much more than to the game. The controller sensitivity and maximum turn rate has also been increased, which is something that should make the graphic symbol easier to command. Here are the complete patch notes of the update.
Expressionless By Daylight 4.7.1 Bugfix Patch – Patch Notes (Today, May 11)
Balance
- Added a maximum turn rate per frame to the Blight's rush for very high sensitivity input.
- Increased controller sensitivity and controller maximum plow charge per unit for the Blight'southward blitz.
- The Huntress addition "Wooden Play a joke on" now triggers undetectable at the offset of the reload interaction and its duration has been increased to xv seconds
Miscellaneous
- Huntress ammo count is at present updated at the cease of the reload interaction.
Bug Fixes
- Fixed an issue that caused characters being sold with temporary discounts to not be purchasable with shards anymore.
- Fixed an issue that would cause survivor characters to emote when pressing Numpad 1 or Numpad 2 even if non bound to those keys.
- Fixed an upshot that could crusade a survivor to be unreachable if downed while unhooking another survivor.
- Fixed an issue that could preclude accessories from remaining properly attached to the Hag's mud phantasm while wearing certain outfits.
- Fixed an outcome that could prevent the interaction progress bar from properly resetting to 0 when cancelling the seal portal interaction on the Demogorgon's portals (visual event only).
- Fixed an effect that could cause the wrong outset person animation to play when playing the Twins and taking control of Charlotte.
- Fixed an issue that could prevent progress towards "Getting the Hang of it" when ranking upward.
- Fixed an effect that could prevent survivors from beingness hitting by the Deathslinger's projectile while using a key.
- Fixed an issue that could cause the Hag's phantasm trap to display the aureola of the Hag when placed in front of a generator.
- Stock-still an issue that could prevent the Nightmare from seeing survivor's slumber immunity timers.
- Fixed an issue that could forestall a survivor'southward right arm from bending correctly when holding a firecracker.
- Fixed an issue that could cause the Nightmare to become permanently invisible from the perspective of a survivor being killed with a "mori" interaction if the action is cancelled earlier the animation begins.
- Fixed an event that could cause motion blur when rotating characters in the store
- Stock-still bug with the Trapper masks Worn Gaze, Redox Eyes and Atomic number 26 Chuckles that prevented them from displaying properly.
- Fixed an upshot that could crusade held medkits, toolboxes or keys to prune with injured female survivor models while running
- Stock-still an issue that could forestall the Nurse from blinking through the silo'due south cap on the map Torment Creek.
- Stock-still an outcome that could cause an unreachable carry trap to spawn inside the ground in the silo on the map Torment Creek.
- Fixed an upshot that could forestall flashlights from blinding killers when used through the windows of Thompson'southward House
- Stock-still an issue that could cause incorrect standoff on the second floor of Father Campbell's Chapel.
- Fixed an event that could cause incorrect collision when falling off a hill in Mountain Ormond Resort
- Fixed an issue that could foreclose downed survivors from being picked up adjacent to a specific haystack on Coldwind Farm maps
- Fixed a collision effect on the harvester in Coldwind Farm maps that could prevent characters from reaching the haybales from the ramp
- Fixed an upshot that could prevent a window vault location from displaying properly in Léry's Memorial Institute
Xbox Serial X|S simply:
- Fixed an issue that caused the awarding to crash upon Signing out of the agile account on the initial interaction screen.
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Source: https://www.dualshockers.com/dead-by-daylight-4-7-1-bugfix-patch-patch-notes-today-may-11/
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